hemtt build
Build the project for final testing
Usage: build [OPTIONS]
Options:
--no-bin Do not binarize the project
--no-rap Do not rapify (cpp, rvmat, ext, sqm, bikb, bisurf)
--just <JUST> Only build the given addon
-t, --threads <THREADS> Number of threads, defaults to # of CPUs
-v... Verbosity level
-h, --help Print help (see more with '--help')
Description
Build the project for final testing
hemtt build will build your mod into .hemttout/build.
It will binarize all applicable files, and will not
create folder links like hemtt dev.
It is intended to be used for testing your mod locally before release.
Binarization
By default, supported file types are converted to their binary formats for optimal game performance. This process is slower but produces smaller, faster-loading files similar to BI's official addons.
Configuration
.hemtt/project.toml
[hemtt.build]
optional_mod_folders = false # Default: true
optional_mod_folders
By default, hemtt build will create separate mods for each optional mod folder.
Arguments
--no-bin
Do not binarize the project
Files will be copied directly into the PBO without binarization. config.cpp, *.rvmat, *.ext, *.sqm, *.bikb, *.bisurf will still be rapified. This can be configured per addon in addon.toml.
Useful for faster builds during testing when you don't need optimized file formats.
--no-rap
Do not rapify (cpp, rvmat, ext, sqm, bikb, bisurf)
They will be copied directly into the PBO. This can be configured per addon in addon.toml.